Articles

Douglas Rushkoff-- Present Shock and Presentism: Interview Transcript

By       Message        (Page 4 of 16 pages) Become a premium member to see this article and all articles as one long page.     Permalink

 Add to My Group(s)

View Ratings | Rate It

storycon.org Headlined to H4 1/4/16

Author 87

- to video games, which, as a central form of entertainment, have a whole lot less to do with winning than they do with playing. Certainly [in] the social games (like World of Warcraft our any of these multi-player universes), you're playing it as a way of connecting to other people and living out a story rather than getting to the end.

Rob Kall: How does this apply to the American Dream, to Democracy, to activism and the protest movement?

Douglas Rushkoff Well certainly we saw it in Occupy most clearly. On all the extremes you see where this is edging in. So on the one hand, you had the Tea Party movement - which is a present-shocked movement for sure, in that they want what they want now! It's not a patient, long struggle to something. It's, "Well, lets just shrink government. Let's just do this! We're impatient. We just want this now!" The "Terrible Twos" reaction to politics being too slow. And then on Ocuupy's side you get the opposite extreme; which is saying, "Look. None of these narratives -- they're not just slow, but we'll never get there! It's so goal-oriented that it's denying what's happening in the present moment; so we're going to forget about those demands and those over-arching goals, and instead focus on, 'What is our behavior? How can we adopt a new normative behavior that changes the world?'"

Rob Kall: Now, what you're saying in this chapter is that for thousands of years, storytelling was the way that people ordered and structured their way of seeing the world - and that's changed now.

Douglas Rushkoff Well, yeah. I mean, the Bible's actually different. But since, certainly, the ancient Greeks: the Aristotelian Arc that Aristotle discovered (or pointed out) as happening in Greek Tragedy. This idea of, "We follow a character from a begging, through a middle, to an end. We watch someone else make a series of choices that put them into danger, and bring us up the inclined plane of anxiety; and so this character makes the critical choice that saves the day, or changes the world, and then we get to sleep. Then we get that denouement, and conclusion, and sleep. It's this male orgasm-curved shape of narrative that has really driven our culture and our society since then. It's campaigns, it's moon shots, it's team sports; it's "Crisis, Climax, Sleep," which is /

Rob Kall: (interjecting) Talk about team sports! That was a fascinating part of your book. If somebody is into sports, your analysis of how sports are changing is fascinating. Talk a little bit about that. Why is it that individual sports like snowboarding or skateboarding are coming up, while baseball and football are dropping?

Douglas Rushkoff Well, extreme sports are to team sports how video games are to novels. Right? Instead of joining a team, and going on a battlefield, and fighting a polarized enemy (right? which is what football is, right? it's a battlefield simulation), instead of doing that and obeying these rules, kids are - you get your own skateboard or snowboard, and your sport is freestyle, your sport is self-directed. It's not even a spectator sport: it's an individual sport. It's much more open-ended. The early snowboarders actually refused to go the Olympics or make it an Olympic sport, because they didn't want to regiment this freestyle expression in a set of top down rules. They wanted it to be more of a bottom up, human, personal expression.

Rob Kall: Now, can you tie the sports to this change in the narrative pattern?

Next Page  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13  |  14  |  15  |  16

 

View Ratings | Rate It

Share on Google Plus Submit to Twitter Add this Page to Facebook! Share on LinkedIn Pin It! Add this Page to Fark! Submit to Reddit Submit to Stumble Upon Share Author on Social Media   Go To Commenting

The views expressed herein are the sole responsibility of the author and do not necessarily reflect those of this website or its editors.

Writers Guidelines

Contact AuthorContact Author Contact EditorContact Editor Author PageView Authors' Articles

Most Popular Articles by this Author:     (View All Most Popular Articles by this Author)

How To Create An Evil Character-- Sound Familiar? (2362 views)

Transcript: Arlene Goldbard, author, The Culture of Possibility: Art, Artists & The Future (1798 views)

Mallary Jean Tenore-- Writing With Hope-- Restorative Narratives (1762 views)

Writing Stories to Change the World (1627 views)

As Writing and the Gutenberg Press Changed the World, Are Apps Creating an App Generation? Howard Gardner & Katie Davis (1589 views)

Archetypal, Mythic Strong Women and Patriarchy -- A Conversation with Jean Shinoda Bolen, MD-- Transcript (1586 views)

Total Views: 10724